Forming Engineering Competencies In Renewable Energy Sources Through Gamification Technologies
Keywords:
Gamification, solar energy, digital educational platformAbstract
The article examines the gamification approach to transforming engineering education in the modern digital environment. The development and didactic analysis of the digital educational platform “Solar Energy” (Solar Games) are presented. The platform, created using HTML5, CSS3, and JavaScript technologies, develops students' spatial imagination, creative thinking, diagnostic analysis, systemic decision-making, and engineering competencies through three interactive modules (“Solar Panels,” “Fault,” and “Grid”). The pedagogical foundation of the platform is reinforced by Kolb's experiential learning model (Concrete Experience, Reflective Observation, Abstract Conceptualization, Active Experimentation) and gamification theories (Hamari, Kapp, Zichermann). Each module ensures a complete cognitive learning cycle by integrating game mechanics, real-time physical modeling, and reflective evaluation. The research results demonstrate the platform's effectiveness in enhancing motivation, reflection, and practical skills in higher education in the field of renewable energy sources.
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